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Crazy. DOOM on an ATM. An exploration video. Posted by HackADay.-LT

There aren’t too many details available about this hack, but we still thought it was interesting enough to share. YouTube user [Aussie50] seems to have figured out a way toinstall DOOM on an automated teller machine (ATM). Not only is the system running the software, it also appears that they are using the ATM’s built-in buttons to control the action in-game.

From KQED’s Mindshift blog: Literature, Ethics, Physics: It’s All In Video Games At This Norwegian School

A group of Norwegian high school seniors sit in religious studies class, absorbed by a moral conundrum unfolding in the midst of a zombie apocalypse. Their teacher, Tobias Staaby, is screening a scene from the critically acclaimed video game, The Walking Dead, which depicts a knotty ethical dilemma confronting the group of rag-tag survivors: Supplies are running low and only four food items are left to ration, but there are 10 hungry mouths to feed. Who should eat? The grumpy old guy? The injured teen? The children? The leader?
Once the class reaches a consensus, they have to justify their choice with one of the concepts they’ve learned from moral philosophy. Was their decision guided by situational ethics, utilitarianism or consequentialism? This is one instance of how commercial video games are used at Nordahl Grieg Upper Secondary, a public high school located in the coastal city of Bergen in Norway.

From KQED’s Mindshift blog: Literature, Ethics, Physics: It’s All In Video Games At This Norwegian School

A group of Norwegian high school seniors sit in religious studies class, absorbed by a moral conundrum unfolding in the midst of a zombie apocalypse. Their teacher, Tobias Staaby, is screening a scene from the critically acclaimed video game, The Walking Dead, which depicts a knotty ethical dilemma confronting the group of rag-tag survivors: Supplies are running low and only four food items are left to ration, but there are 10 hungry mouths to feed. Who should eat? The grumpy old guy? The injured teen? The children? The leader?

Once the class reaches a consensus, they have to justify their choice with one of the concepts they’ve learned from moral philosophy. Was their decision guided by situational ethics, utilitarianism or consequentialism? This is one instance of how commercial video games are used at Nordahl Grieg Upper Secondary, a public high school located in the coastal city of Bergen in Norway.

What Is Twitch? Asks the BBC in this hilarious report on the video game streaming service. Any video game enthusiast would cringe at this opening line: “Who would want to watch teenagers just clicking away playing their video games all night?”

"Teenagers?" "THEIR video games?” It is just dripping with distaste for a medium that is enjoyed by a massive portion of the population.

The report goes on to frame video game playing around teenagers about a half-dozen more times. The latest figures from the Entertainment Software Association show that the average age of today’s gamer is 31, and that 71 percent are 18 or older.

As rumors swell, so far through unnamed sources, that Google/YouTube is on the verge of buying Twitch for a billion dollars, many are doing their best to try and get ahead of the news and “explain” Twitch and its unwashed masses to the rest of the world. Well, please stop. Or at least go to some folks that can explain it a little better (and not JJ).

Video game streamer and YouTube personality TotalBiscuit responded to the BBC report with a concise and thorough explanation of Twitch and what makes it popular. Check it out.